- Which feature do you need the most? - Page 2 - OTOY Forums
for doing what? hairy carpets? beautiful virtual girls? toys? You architecture and furniture guys offten forget, that this is not the only usage of 3D I finished an animation project this year where the main characters were 4 bears I did it with Octane cause the deadline was tight and guess what no fur on bears only textue
- Which feature do you need the most? - OTOY Forums
1) As a stopgap for Particles and Volumetrics, a full featured implementation of OpenEXR 2 0's new Deep Data feature would allow you to more easily comp those passes generated from other sources If it was a choice between having OpenEXR 2 0 in 6 months or Particles Volumetrics in 12 months, I would opt for OpenEXR 2 0 2) Please consider (if technically feasible) adding OpenVBD or Fields3D
- Space Picnic - OTOY Forums
Oh it's big, i love it ! i have only one commentary : where i buy this toys?
- OctaneRender® 2026. 1 Beta 1 - OTOY Forums
Hi all, We are excited to bring you the first beta of Octane 2026 1 We have packed a large number of changes into this release, and are looking forward to getting your feedback prior to the upcoming release As with all experimental builds, we advise to not use this release for production purposes We cannot guarantee that scenes saved with this version will be compatible in future releases
- OctaneRender® for 3ds max® v2021. 1. 5 - 12. 19 - OTOY Forums
Plugin's version string consists of two parts - version of Octane core integrated into this version of plugin, and the version of the plugin itself Format: v<Octane engine version> - <plugin version> 3ds Max version supported: 2013 to 2023 This version supports Nvidia Ampere GPUs and as a consequence we had to drop support for old Kepler cards with a compute model < 3 5 And please make sure
- Octane Render for SketchUp 3. 08. 1. 0 Stable Release
Release Notes for Octane Render SketchUp Plugin 3 08 1 0 This release is mainly to bring in all changes in the Octane 3 08 and 3 08 1 SDK builds We are approaching the end of the Octane 3 series; there is likely to be at most one more 3 x plugin before we switch to the Octane 4 series New features in Octane 3 08 Octane 3 08 1 release notes Changes in 3 08 and 3 08 1 plugins We now support
- OctaneRender 2023. 1 for Houdini production (2023. 1. 0. 0) - OTOY
This is a production release of the OctaneRender™ 2023 1 0 0 for Houdini™ plugin compiled with the Octane 2023 1 core This 2023 1 0 0 release is available for the latest Houdini production builds on Windows x64, Linux, and macOS arm64 (except for Houdini 20) Houdini production builds supported by this release: 18 5 759, 19 0 720, 19 5 534, 19 5 569, 19 5 605, 19 5 773 If you are not
- Camera as texture projector? - OTOY Forums
AFAIK there's no "pure Octane" way to do this (like the Camera Texture Coordinates in Cycles), but there's still two ways to accomplish it: Using the UV Project Modifier in Blender, with the camera as projector This works reasonably well, but might distort the texture some (especially if your mesh density is low [just testing with a normal cube and it looks distorted, after adding
|